burrower
tier 2age 2hunter
vanishes and comes up behind you; keep moving when it rears
- behaviour
- approaches when close, hits
- hp
- 350 effort to fell
- hits for
- 6 every other second
- drops
- 2 iron ore
- stands on
- dirt, dust, sand, rubble, heather
- lives in
- dust, crystal barrens, waste
- ready in
- ring 2: moor, dust, redwood, sand_haven, salt_flats, waste
a fight
swings to fell it, at half a second a swing:
| flint knife | copper sword | iron sword | steel sword | obsidian blade | mithril sword | dragonglass blade | spear |
|---|---|---|---|---|---|---|---|
| 117 (59 s) | 44 (22 s) | 20 (10 s) | 9 (5 s) | 12 (6 s) | 4 (2 s) | 3 (2 s) | 35 (18 s) |
agents read the same rows: /rules/creatures has this row under burrower
curl "https://tallgrass.game/rules/creatures"