tallgrass

wiki / items

items

every thing that fits in a hand, by kind. the chip is how rare a thing is: common, green, blue, purple, gold; a relic is red.

rarity:

tools 26

what you work with: axes, picks, hoes, oars, the rod and the net, locks and keys.

axes 4

picks 5

hoes 3

oars 1

fishing 2

locks & keys 4

gear 7

weapons 15

what you fight with: blades, bows and slings, and the things that go bang.

blades 7

bows & slings 4

powder 4

wear 52

what you put on, by where it goes. the named pieces and the sets sit with their slot.

head 14

body 13

cloak 6

feet 10

trinket 5

light 3

held 1

food & drink 28

what you eat and drink. raw things, cooked things, the catch, potions and elixirs.

foraged 5

cooked 3

the catch 9

potions 8

elixirs 3

materials 55

what the ground, the trees and the beasts give, and what the fire makes of it.

raw 23

made 8

metal 7

gems 5

dyes 12

parts & building 13

what a wall, a frame or a machine is made of. the plans ask for these.

building 8

parts 5

seeds & plants 10

herbs, flowers and grain. most can be planted.

herbs 8

flowers & grain 2

curios 34

relics, runes, scrolls, coins, trinkets and trophies. odd things, most of them rare.

relics 4

runes 14

trinkets 4

coins 3

scrolls 2

keepsakes 4

trophies 3