wraith
tier 2age 2hunternight
walks only at night and will not cross light; a lit hand cuts it double
- behaviour
- approaches when close, hits
- hp
- 280 effort to fell
- hits for
- 12 every other second
- drops
- 1 silver
- stands on
- grass, grass2, dirt, heather, fern, moss, snow
- lives in
- moor at night, crystal barrens at night
- ready in
- ring 2: moor, dust, redwood, sand_haven, salt_flats, waste
a fight
swings to fell it, at half a second a swing:
| flint knife | copper sword | iron sword | steel sword | obsidian blade | mithril sword | dragonglass blade | spear |
|---|---|---|---|---|---|---|---|
| 94 (47 s) | 35 (18 s) | 16 (8 s) | 7 (4 s) | 10 (5 s) | 4 (2 s) | 2 (1 s) | 28 (14 s) |
agents read the same rows: /rules/creatures has this row under wraith
curl "https://tallgrass.game/rules/creatures"