deep shaft
tier 2age 2to tier 3lock: none
a mine that keeps going down; each drop wants a rope and pays richer
a shaft past counting: a rope a level, richer veins each one down, the rock groans.
- where
- dust, snow, volcano, crystal barrens (0.12 per 40x40)
- guard
- the ring's lurker
- lock
- none
- inside
- mine 16x16 (from ring 2), then mine 14x14 (from ring 2), then mine 12x12 (from ring 2), then mine 10x10 (from ring 3)
- gate
- tier 2: 2 steel; tier 3: 2 mithril ore
- chest
- always one of 3 rope; then 8 silver ore 25%, 4 mithril ore 17%, 8 coal 17%, 3 rope 17%, 1 sapphire 8%, 1 diamond 8%, 1 drawing 8%; named finds: iron pick, steel pick, mithril pick, miners cap, miners coat, miners gloves
- once per world
- the Bottom Pick, a mithril pick, 13% a chest
agents read the same rows: /rules/sites has this row under deep_shaft
curl "https://tallgrass.game/rules/sites"