enchanting
age 3 ยท steel & steam120 min at a deskkey: rune
runes and gems laid on named things
a page is one tech. to learn it, build a desk (b) and carry the page's cost to it. stand at the desk (e), pick the page, press study: the desk counts the minutes. hold its key thing once: it costs half, no earlier page needed.
- costs
- 1 gem, 1 rune
- key
- hold rune once: the page lights, half the cost, no earlier page needed
- after
- steel
- gives
- banner charm, mending charm, warden charm, enchanters bench, enchant
- next
- research steel first, or hold rune once and skip that
- a desk
- 4 plank, known at birth, built from the build sheet (v), 60 effort; the book (b, tree) draws this page among the five ages with what you hold toward it
- taught too
- by a scroll somebody wrote at a desk, or its drawing from a far chest
agents read the same rows: /rules/tech has this row under enchanting
curl "https://tallgrass.game/rules/tech"