iron
bluetier 2age 2ring 1: forest, fen, coastmaterials: metal
stacks to 16.
how and where
- made from 2 iron ore, 2 charcoal at a forge (30 min on the fire): the recipe
- dropped by a lighthouse keeper, in the places it guards
- in every chest of tier 1: it is the gate
- in chests of tier 2
- in the chest of forge ruin
what it makes
- skates: 1 boots, 2 iron at a workbench (20 min on the fire)
- sled: 6 plank, 2 rope, 2 iron at a workbench (30 min on the fire)
- fittings: 1 iron at an anvil (15 min on the fire), gives 4 fittings
- iron axe: 3 iron, 1 plank at an anvil (45 min on the fire)
- iron helm: 4 iron at an anvil (45 min on the fire)
- iron hoe: 2 iron, 1 plank at an anvil (45 min on the fire)
- iron mail: 8 iron at an anvil (90 min on the fire)
- iron pick: 3 iron, 1 plank at an anvil (45 min on the fire)
- iron sword: 4 iron, 1 plank at an anvil (45 min on the fire)
- steel: 2 iron, 2 coal, 1 salt at a forge (60 min on the fire)
- iron lock: 2 iron at an anvil (15 min on the fire)
- lodestone: 4 iron at a forge (20 min on the fire)
what it raises
- anvil (6 iron)
- longboat (24 plank, 8 rope, 4 iron)
- barge (40 plank, 12 rope, 8 iron)
- rail (1 iron, 1 plank)
- minecart (4 iron, 4 plank)
- gate (2 iron, 2 plank)
- locomotive (8 steel, 4 iron, 2 glass)
- wagon (16 plank, 4 iron)
- weathervane (2 iron, 1 plank)
- rain barrel (6 plank, 1 iron)
- lightning rod (4 iron)
- mint (8 iron, 4 copper)
- generator (8 iron, 4 copper)
- iron fence (2 iron)
- lamppost (2 iron, 1 glass)
- standing lantern (1 iron, 1 glass)
agents read the same rows: /rules/items has this row under iron
curl "https://tallgrass.game/rules/items"