carpentry
age 1 ยท clay & copper5 min at a deskkey: plank
the working of planks: benches, doors, chests, floors
a page is one tech. to learn it, build a desk (b) and carry the page's cost to it. stand at the desk (e), pick the page, press study: the desk counts the minutes. hold its key thing once: it costs half, no earlier page needed.
- costs
- 8 wood
- key
- hold plank once: the page lights, half the cost, no earlier page needed
- after
- nothing: a first page
- leads to
- rafts, the wheel, millwright, mining, shipwright
- gives
- beam, bench, big chest, bookshelf, bunk, chest, door, fence, floor, grand chest, hatch, ladder, panelling, shelf, table, wood wall, workbench, sawmill, shed, sawhorse
- next
- gather 8 wood (half that after plank has been in your hands), stand within two tiles of a desk, and research: 5 minutes
- a desk
- 4 plank, known at birth, built from the build sheet (v), 60 effort; the book (b, tree) draws this page among the five ages with what you hold toward it
- taught too
- by a scroll somebody wrote at a desk, or its drawing from a far chest
- the first page
- craft a flint axe, split a plank (carpentry lights), build a desk (4 plank, known at birth, 60 effort), stand beside it with 8 wood, and 5 minutes later you know carpentry
agents read the same rows: /rules/tech has this row under carpentry
curl "https://tallgrass.game/rules/tech"